//*CMZ :  2.22/02 21/05/99  11.42.25  by  Rene Brun
//*CMZ :  2.22/01 19/05/99  11.11.37  by  Valery Fine(fine@mail.cern.ch)
//*CMZ :  2.21/07 21/02/99  19.20.02  by  Valery Fine(fine@mail.cern.ch)
//*CMZ :  2.20/05 15/12/98  09.17.22  by  Rene Brun
//*CMZ :  2.00/13 16/10/98  17.43.38  by  Rene Brun
//*CMZ :  2.00/12 07/10/98  10.00.56  by  Rene Brun
//*CMZ :  2.00/00 07/10/98  19.13.05  by  Rene Brun
//*CMZ :  1.03/09 07/12/97  16.28.37  by  Fons Rademakers
//*-- Author :    "Valery fine"   31/10/97


//*KEEP,CopyRight,T=C.
/*************************************************************************
 * Copyright(c) 1995-1999, The ROOT System, All rights reserved.         *
 * Authors: Rene Brun, Fons Rademakers.                                  *
 * For list of contributors see $ROOTSYS/AA_CREDITS.                     *
 *                                                                       *
 * Permission to use, copy, modify and distribute this software and its  *
 * documentation for non-commercial purposes is hereby granted without   *
 * fee, provided that the above copyright notice appears in all copies   *
 * and that both the copyright notice and this permission notice appear  *
 * in the supporting documentation. The authors make no claims about the *
 * suitability of this software for any purpose. It is provided "as is"  *
 * without express or implied warranty.                                  *
 *************************************************************************/
//*KEND.

#include <fstream.h>
#include <iostream.h>

//*KEEP,TROOT.
#include "TROOT.h"
//*KEEP,TView.
#include "TView.h"
//*KEEP,TMarker3DBox,T=C++.
#include "TMarker3DBox.h"
//*KEEP,TVirtualPad.
#include "TVirtualPad.h"
//*KEEP,TGLKernelABC,T=C++.
#include "TGLKernelABC.h"
//*KEEP,TPadView3D,T=C++.
#include "TPadView3D.h"
//*KEND.

ClassImp(TMarker3DBox)

//______________________________________________________________________________
// Marker3DBox is a special 3-D marker designed for event display.
// It has the following parameters:
//    fX;               X coordinate of the center of the box
//    fY;               Y coordinate of the center of the box
//    fZ;               Z coordinate of the center of the box
//    fDx;              half length in X
//    fDy;              half length in Y
//    fDz;              half length in Z
//    fTheta;           Angle of box z axis with respect to main Z axis
//    fPhi;             Angle of box x axis with respect to main Xaxis
//    fRefObject;       A reference to an object
//  

//______________________________________________________________________________ TMarker3DBox::TMarker3DBox() { //*-*-*-*-*-*-*-*-*-*-*-*-*Marker3DBox default constructor*-*-*-*-*-*-*-*-*-* //*-* ================================ fRefObject = 0; } //______________________________________________________________________________ TMarker3DBox::TMarker3DBox( Float_t x, Float_t y, Float_t z, Float_t dx, Float_t dy, Float_t dz, Float_t theta, Float_t phi) :TAttLine(1,1,1), TAttFill(1,0) { //*-*-*-*-*-*-*-*-*-*-*-*-*Marker3DBox normal constructor*-*-*-*-*-*-*-*-*-*-*-*-* //*-* ============================= fDx = dx; fDy = dy; fDz = dz; fX = x; fY = y; fZ = z; fTheta = theta; fPhi = phi; fRefObject = 0; } //______________________________________________________________________________ TMarker3DBox::~TMarker3DBox() { //*-*-*-*-*-*-*-*-*-*-*-*-*Marker3DBox shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-* //*-* ============================= } //______________________________________________________________________________ Int_t TMarker3DBox::DistancetoPrimitive(Int_t px, Int_t py) { //*-*-*-*-*-*-*-*Compute distance from point px,py to a Marker3DBox*-*-*-*-* //*-* ================================================== //*-* //*-* Compute the closest distance of approach from point px,py to each corner //*-* point of the Marker3DBox. //*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* const Int_t numPoints = 8; Int_t dist = 9999; Float_t points[3*numPoints]; TView *view = gPad->GetView(); if (!view) return dist; const Int_t seg1[12] = {0,1,2,3,4,5,6,7,0,1,2,3}; const Int_t seg2[12] = {1,2,3,0,5,6,7,4,4,5,6,7}; SetPoints(points); Int_t i, i1, i2, dsegment; Float_t x1,y1,x2,y2, xndc[3]; for (i = 0; i < 12; i++) { i1 = 3*seg1[i]; view->WCtoNDC(&points[i1], xndc); x1 = xndc[0]; y1 = xndc[1]; i2 = 3*seg2[i]; view->WCtoNDC(&points[i2], xndc); x2 = xndc[0]; y2 = xndc[1]; dsegment = DistancetoLine(px,py,x1,y1,x2,y2); if (dsegment < dist) dist = dsegment; } if (dist < 5) { gPad->SetCursor(kCross); if (fRefObject) {gPad->SetSelected(fRefObject); return 0;} } return dist; } //______________________________________________________________________________ void TMarker3DBox::ExecuteEvent(Int_t event, Int_t px, Int_t py) { //*-*-*-*-*-*-*-*-*-*Execute action corresponding to one event*-*-*-*-*-*-*-*-*-* //*-* ========================================= //*-* //*-* This member function must be implemented to realize the action //*-* corresponding to the mouse click on the object in the window //*-* //*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* if (gPad->GetView()) gPad->GetView()->ExecuteRotateView(event, px, py); } //______________________________________________________________________________ void TMarker3DBox::Paint(Option_t *option) { //*-*-*-*-*-*-*-*Paint this 3-D box marker with its current attributes*-*-*-* //*-* ===================================================== const Int_t numpoints = 8; //*-* Allocate memory for points *-* Float_t *points = new Float_t[3*numpoints]; if (!points) return; SetPoints(points); TPadView3D *view3D = gPad->GetView3D(); Bool_t rangeView = option && *option && strcmp(option,"range")==0 ? kTRUE : kFALSE; if (view3D && !rangeView) { gGLKernel->SetLineAttr(GetLineColor(),GetLineWidth()); PaintGLPoints(points); } Int_t c = ((GetLineColor() % 8) - 1) * 4; // Basic colors: 0, 1, ... 7 if (c < 0) c = 0; //*-* Allocate memory for segments *-* X3DBuffer *buff = new X3DBuffer; if (buff) { buff->numPoints = 8; buff->numSegs = 12; buff->numPolys = 6; } //*-* Allocate memory for points *-* buff->points = points; buff->segs = new Int_t[buff->numSegs*3]; if (buff->segs) { buff->segs[ 0] = c; buff->segs[ 1] = 0; buff->segs[ 2] = 1; buff->segs[ 3] = c+1; buff->segs[ 4] = 1; buff->segs[ 5] = 2; buff->segs[ 6] = c+1; buff->segs[ 7] = 2; buff->segs[ 8] = 3; buff->segs[ 9] = c; buff->segs[10] = 3; buff->segs[11] = 0; buff->segs[12] = c+2; buff->segs[13] = 4; buff->segs[14] = 5; buff->segs[15] = c+2; buff->segs[16] = 5; buff->segs[17] = 6; buff->segs[18] = c+3; buff->segs[19] = 6; buff->segs[20] = 7; buff->segs[21] = c+3; buff->segs[22] = 7; buff->segs[23] = 4; buff->segs[24] = c; buff->segs[25] = 0; buff->segs[26] = 4; buff->segs[27] = c+2; buff->segs[28] = 1; buff->segs[29] = 5; buff->segs[30] = c+1; buff->segs[31] = 2; buff->segs[32] = 6; buff->segs[33] = c+3; buff->segs[34] = 3; buff->segs[35] = 7; } //*-* Allocate memory for polygons *-* buff->polys = new Int_t[buff->numPolys*6]; if (buff->polys) { buff->polys[ 0] = c; buff->polys[ 1] = 4; buff->polys[ 2] = 0; buff->polys[ 3] = 9; buff->polys[ 4] = 4; buff->polys[ 5] = 8; buff->polys[ 6] = c+1; buff->polys[ 7] = 4; buff->polys[ 8] = 1; buff->polys[ 9] = 10; buff->polys[10] = 5; buff->polys[11] = 9; buff->polys[12] = c; buff->polys[13] = 4; buff->polys[14] = 2; buff->polys[15] = 11; buff->polys[16] = 6; buff->polys[17] = 10; buff->polys[18] = c+1; buff->polys[19] = 4; buff->polys[20] = 3; buff->polys[21] = 8; buff->polys[22] = 7; buff->polys[23] = 11; buff->polys[24] = c+2; buff->polys[25] = 4; buff->polys[26] = 0; buff->polys[27] = 3; buff->polys[28] = 2; buff->polys[29] = 1; buff->polys[30] = c+3; buff->polys[31] = 4; buff->polys[32] = 4; buff->polys[33] = 5; buff->polys[34] = 6; buff->polys[35] = 7; } //*-* Paint in the pad PaintShape(buff,rangeView); if (strstr(option, "x3d")) { if(buff && buff->points && buff->segs) FillX3DBuffer(buff); else { gSize3D.numPoints -= buff->numPoints; gSize3D.numSegs -= buff->numSegs; gSize3D.numPolys -= buff->numPolys; } } delete [] points; if (buff->segs) delete [] buff->segs; if (buff->polys) delete [] buff->polys; if (buff) delete buff; } //______________________________________________________________________________ void TMarker3DBox::PaintGLPoints(Float_t *vertex) { //*-*-*-*-*-*-*-*-*-*-*Direct copy of TBRIK::PaintGLPoints*-*-*-*-*-*-*-*-*-* //*-* =================================== gGLKernel->PaintBrik(vertex); } //______________________________________________________________________________ void TMarker3DBox::PaintShape(X3DBuffer *buff, Bool_t rangeView) { //*-*-*-*-*Paint 3-D marker in current pad with its current attributes*-*-*-*-* //*-* ========================================================== //*-* Paint in the pad Float_t points[6], x0, y0, z0, x1, y1, z1; const Int_t kExpandView = 2; int i0; x0 = y0 = z0 = x1 = y1 = z1 = buff->points[0]; TAttLine::Modify(); //Change line attributes only if necessary TAttFill::Modify(); //Change fill area attributes only if necessary for (Int_t i = 0; i < buff->numSegs; i++) { i0 = 3*buff->segs[3*i+1]; points[0] = buff->points[i0++]; points[1] = buff->points[i0++]; points[2] = buff->points[i0]; i0 = 3*buff->segs[3*i+2]; points[3] = buff->points[i0++]; points[4] = buff->points[i0++]; points[5] = buff->points[i0]; x0 = points[0] < x0 ? points[0] : x0; y0 = points[1] < y0 ? points[1] : y0; z0 = points[2] < z0 ? points[2] : z0; x1 = points[0] > x1 ? points[0] : x1; y1 = points[1] > y1 ? points[1] : y1; z1 = points[2] > z1 ? points[2] : z1; if (!rangeView) gPad->PaintLine3D(&points[0], &points[3]); } if (rangeView){ TView *view = gPad->GetView(); if (view->GetAutoRange()) view->SetRange(x0,y0,z0,x1,y1,z1,kExpandView); } } //______________________________________________________________________________ void TMarker3DBox::SavePrimitive(ofstream &out, Option_t *) { // Save primitive as a C++ statement(s) on output stream out out<<" "<<endl; if (gROOT->ClassSaved(TMarker3DBox::Class())) { out<<" "; } else { out<<" TMarker3DBox *"; } out<<"marker3DBox = new TMarker3DBox("<<fX<<"," <<fY<<"," <<fZ<<"," <<fDx<<"," <<fDy<<"," <<fDz<<"," <<fTheta<<"," <<fPhi<<");"<<endl; SaveLineAttributes(out,"marker3DBox",1,1,1); SaveFillAttributes(out,"marker3DBox",1,0); out<<" marker3DBox->Draw();"<<endl; } //______________________________________________________________________________ void TMarker3DBox::SetDirection(Float_t theta, Float_t phi) { fTheta = theta; fPhi = phi; } //______________________________________________________________________________ void TMarker3DBox::SetSize(Float_t dx, Float_t dy, Float_t dz) { fDx = dx; fDy = dy; fDz = dz; } //______________________________________________________________________________ void TMarker3DBox::SetPosition(Float_t x, Float_t y, Float_t z) { fX = x; fY = y; fZ = z; } //______________________________________________________________________________ void TMarker3DBox::SetPoints(Float_t *buff) { //*-*-*-*-*-*-*-*-*-*-*Direct copy of TBRIK::SetPoints *-*-*-*-*-*-*-*-*-*-* //*-* =============================== if (buff) { buff[ 0] = -fDx; buff[ 1] = -fDy; buff[ 2] = -fDz; buff[ 3] = fDx; buff[ 4] = -fDy; buff[ 5] = -fDz; buff[ 6] = fDx; buff[ 7] = fDy; buff[ 8] = -fDz; buff[ 9] = -fDx; buff[10] = fDy; buff[11] = -fDz; buff[12] = -fDx; buff[13] = -fDy; buff[14] = fDz; buff[15] = fDx; buff[16] = -fDy; buff[17] = fDz; buff[18] = fDx; buff[19] = fDy; buff[20] = fDz; buff[21] = -fDx; buff[22] = fDy; buff[23] = fDz; } Float_t x, y, z; const Double_t kPI = TMath::Pi(); Float_t theta = fTheta*kPI/180; Float_t phi = fPhi*kPI/180; Double_t sinth = TMath::Sin(theta); Double_t costh = TMath::Cos(theta); Double_t sinfi = TMath::Sin(phi); Double_t cosfi = TMath::Cos(phi); // // Matrix to convert from fruit frame to master frame // Float_t M[9]; M[0] = costh * cosfi; M[1] = -sinfi; M[2] = sinth*cosfi; M[3] = costh * sinfi; M[4] = cosfi; M[5] = sinth*sinfi; M[6] = -sinth; M[7] = 0; M[8] = costh; for (Int_t i = 0; i < 8; i++) { x = buff[3*i]; y = buff[3*i+1]; z = buff[3*i+2]; buff[3*i] = fX + M[0] * x + M[1] * y + M[2] * z; buff[3*i+1] = fY + M[3] * x + M[4] * y + M[5] * z; buff[3*i+2] = fZ + M[6] * x + M[7] * y + M[8] * z; } } //______________________________________________________________________________ void TMarker3DBox::Sizeof3D() const { //*-*-*-*-*-*-*Return total X3D size of this marker*-*-*-*-*-*-*-* //*-* ==================================== gSize3D.numPoints += 8; gSize3D.numSegs += 12; gSize3D.numPolys += 6; }


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