//*CMZ : 2.22/10 25/07/99 21.42.21 by Rene Brun
//*CMZ : 2.22/06 21/06/99 09.10.45 by Rene Brun
//*CMZ : 2.22/00 05/04/99 18.07.15 by Rene Brun
//*CMZ : 2.21/03 22/01/99 11.10.51 by Rene Brun
//*CMZ : 2.21/02 18/01/99 16.46.09 by Rene Brun
//*CMZ : 2.21/01 16/01/99 10.38.56 by Rene Brun
//*CMZ : 2.20/05 13/12/98 10.53.59 by Rene Brun
//*CMZ : 2.20/03 05/12/98 16.30.31 by Rene Brun
//*CMZ : 2.20/01 01/12/98 22.34.08 by Rene Brun
//*CMZ : 1.03/06 24/10/97 09.30.54 by Rene Brun
//*-- Author : Rene Brun 23/08/95
//*KEEP,CopyRight,T=C.
/*************************************************************************
* Copyright(c) 1995-1999, The ROOT System, All rights reserved. *
* Authors: Rene Brun, Fons Rademakers. *
* For list of contributors see $ROOTSYS/AA_CREDITS. *
* *
* Permission to use, copy, modify and distribute this software and its *
* documentation for non-commercial purposes is hereby granted without *
* fee, provided that the above copyright notice appears in all copies *
* and that both the copyright notice and this permission notice appear *
* in the supporting documentation. The authors make no claims about the *
* suitability of this software for any purpose. It is provided "as is" *
* without express or implied warranty. *
*************************************************************************/
//*KEND.
//*KEEP,TROOT.
#include "TROOT.h"
//*KEEP,TF2.
#include "TF2.h"
//*KEEP,TMath.
#include "TMath.h"
//*KEEP,TRandom,T=C++.
#include "TRandom.h"
//*KEEP,TH2.
#include "TH2.h"
//*KEEP,TVirtualPad.
#include "TVirtualPad.h"
//*KEEP,TStyle.
#include "TStyle.h"
//*KEND.
ClassImp(TF2)
//______________________________________________________________________________
//
// a 2-Dim function with parameters
// TF2 graphics function is via the TH1 drawing functions.
//
// Example of a function
//
// TF2 *f2 = new TF2("f2","sin(x)*sin(y)/(x*y)",0,5,0,5);
// f2->Draw();
//
/*
*/
//
//
// See TF1 class for the list of functions formats
//
//______________________________________________________________________________
TF2::TF2(): TF1()
{
//*-*-*-*-*-*-*-*-*-*-*F2 default constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ======================
}
//______________________________________________________________________________
TF2::TF2(const char *name,const char *formula, Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax)
:TF1(name,formula,xmin,xmax)
{
//*-*-*-*-*-*-*F2 constructor using a formula definition*-*-*-*-*-*-*-*-*-*-*
//*-* =========================================
//*-*
//*-* See TFormula constructor for explanation of the formula syntax.
//*-*
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
fYmin = ymin;
fYmax = ymax;
fNpx = 30;
fNpy = 30;
fContour.Set(0);
}
//______________________________________________________________________________
TF2::TF2(const char *name, void *fcn, Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Int_t npar)
: TF1(name, fcn, xmin, xmax, npar)
{
//*-*-*-*-*-*-*F2 constructor using a pointer to an interpreted function*-*-*
//*-* =========================================================
//*-*
//*-* npar is the number of free parameters used by the function
//*-*
//*-* Creates a function of type C between xmin and xmax and ymin,ymax.
//*-* The function is defined with npar parameters
//*-* fcn must be a function of type:
//*-* Double_t fcn(Double_t *x, Double_t *params)
//*-*
//*-* This constructor is called for functions of type C by CINT.
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
fYmin = ymin;
fYmax = ymax;
fNpx = 30;
fNpy = 30;
fNdim = 2;
fContour.Set(0);
}
//______________________________________________________________________________
TF2::TF2(const char *name, Double_t (*fcn)(Double_t *, Double_t *), Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Int_t npar)
: TF1(name, fcn, xmin, xmax, npar)
{
//*-*-*-*-*-*-*F2 constructor using a pointer to a compiled function*-*-*-*-*
//*-* =====================================================
//*-*
//*-* npar is the number of free parameters used by the function
//*-*
//*-* This constructor creates a function of type C when invoked
//*-* with the normal C++ compiler.
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
fYmin = ymin;
fYmax = ymax;
fNpx = 30;
fNpy = 30;
fNdim = 2;
fContour.Set(0);
}
//______________________________________________________________________________
TF2::~TF2()
{
//*-*-*-*-*-*-*-*-*-*-*F2 default destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* =====================
}
//______________________________________________________________________________
TF2::TF2(const TF2 &f2)
{
((TF2&)f2).Copy(*this);
}
//______________________________________________________________________________
void TF2::Copy(TObject &obj)
{
//*-*-*-*-*-*-*-*-*-*-*Copy this F2 to a new F2*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ========================
TF1::Copy(obj);
((TF2&)obj).fYmin = fYmin;
((TF2&)obj).fYmax = fYmax;
((TF2&)obj).fNpy = fNpy;
fContour.Copy(((TF2&)obj).fContour);
}
//______________________________________________________________________________
Int_t TF2::DistancetoPrimitive(Int_t px, Int_t py)
{
//*-*-*-*-*-*-*-*-*-*-*Compute distance from point px,py to a function*-*-*-*-*
//*-* ===============================================
//*-* Compute the closest distance of approach from point px,py to this function.
//*-* The distance is computed in pixels units.
//*-*
//*-* Algorithm:
//*-*
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
return TF1::DistancetoPrimitive(px, py);
}
//______________________________________________________________________________
void TF2::Draw(Option_t *option)
{
//*-*-*-*-*-*-*-*-*-*-*Draw this function with its current attributes*-*-*-*-*
//*-* ==============================================
//*-* NB. You must use DrawCopy if you want to draw several times the same
//*-* function in the current canvas.
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
TString opt = option;
opt.ToLower();
if (gPad && !opt.Contains("same")) gPad->Clear();
AppendPad(option);
}
//______________________________________________________________________________
TF1 *TF2::DrawCopy(Option_t *option)
{
//*-*-*-*-*-*-*-*Draw a copy of this function with its current attributes*-*-*
//*-* ========================================================
//*-*
//*-* This function MUST be used instead of Draw when you want to draw
//*-* the same function with different parameters settings in the same canvas.
//*-*
//*-* Possible option values are:
//*-* "SAME" superimpose on top of existing picture
//*-* "L" connect all computed points with a straight line
//*-* "C" connect all computed points with a smooth curve.
//*-*
//*-* Note that the default value is "F". Therefore to draw on top
//*-* of an existing picture, specify option "SL"
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
TF2 *newf2 = new TF2();
Copy(*newf2);
newf2->AppendPad(option);
return newf2;
}
//______________________________________________________________________________
void TF2::DrawF2(const char *formula, Float_t xmin, Float_t ymin, Float_t xmax, Float_t ymax, Option_t *option)
{
//*-*-*-*-*-*-*-*-*-*Draw formula between xmin,ymin and xmax,ymax*-*-*-*-*-*-*-*
//*-* ============================================
//*-*
if (Compile((char*)formula)) return;
SetRange(xmin, ymin, xmax, ymax);
Draw(option);
}
//______________________________________________________________________________
void TF2::ExecuteEvent(Int_t event, Int_t px, Int_t py)
{
//*-*-*-*-*-*-*-*-*-*-*Execute action corresponding to one event*-*-*-*
//*-* =========================================
//*-* This member function is called when a F2 is clicked with the locator
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
TF1::ExecuteEvent(event, px, py);
}
//______________________________________________________________________________
Int_t TF2::GetContour(Float_t *levels)
{
//*-*-*-*-*-*-*-*Return contour values into array levels*-*-*-*-*-*-*-*-*-*
//*-* =======================================
//*-*
//*-* The number of contour levels can be returned by getContourLevel
//*-*
//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Int_t nlevels = fContour.fN;
if (levels) {
for (Int_t level=0; level<nlevels; level++) levels[level] = GetContourLevel(level);
}
return nlevels;
}
//______________________________________________________________________________
Float_t TF2::GetContourLevel(Int_t level)
{
//*-*-*-*-*-*-*-*Return the number of contour levels*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ===================================
if (level <0 || level >= fContour.fN) return 0;
if (fContour.fArray[0] != -9999) return fContour.fArray[level];
if (fHistogram == 0) return 0;
return fHistogram->GetContourLevel(level);
}
//______________________________________________________________________________
Text_t *TF2::GetObjectInfo(Int_t px, Int_t py)
{
// Redefines TObject::GetObjectInfo.
// Displays the function value
// corresponding to cursor position px,py
//
if (!gPad) return "";
static char info[64];
Float_t x = gPad->PadtoX(gPad->AbsPixeltoX(px));
Float_t y = gPad->PadtoY(gPad->AbsPixeltoY(py));
const char *drawOption = GetDrawOption();
Float_t uxmin,uxmax;
Float_t uymin,uymax;
if (gPad->GetView() || strncmp(drawOption,"cont",4) == 0
|| strncmp(drawOption,"CONT",4) == 0) {
uxmin=gPad->GetUxmin();
uxmax=gPad->GetUxmax();
x = fXmin +(fXmax-fXmin)*(x-uxmin)/(uxmax-uxmin);
uymin=gPad->GetUymin();
uymax=gPad->GetUymax();
y = fYmin +(fYmax-fYmin)*(y-uymin)/(uymax-uymin);
}
sprintf(info,"(x=%g, y=%g, f=%.18g)",x,y,Eval(x,y));
return info;
}
//______________________________________________________________________________
Double_t TF2::GetRandom()
{
//*-*-*-*-*-*Return a random number following this function shape*-*-*-*-*-*-*
//*-* ====================================================
//*-*
printf("GetRandom cannot be called for TF2/3, use GetRandom2/3 insteadn");
return 0; // not yet implemented
}
//______________________________________________________________________________
void TF2::GetRandom2(Float_t &xrandom, Float_t &yrandom)
{
//*-*-*-*-*-*Return 2 random numbers following this function shape*-*-*-*-*-*
//*-* =====================================================
//*-*
//*-* The distribution contained in this TF2 function is integrated
//*-* over the cell contents.
//*-* It is normalized to 1.
//*-* Getting the two random numbers implies:
//*-* - Generating a random number between 0 and 1 (say r1)
//*-* - Look in which cell in the normalized integral r1 corresponds to
//*-* - make a linear interpolation in the returned cell
//*-*
// Check if integral array must be build
Int_t i,j,cell;
Float_t dx = (fXmax-fXmin)/fNpx;
Float_t dy = (fYmax-fYmin)/fNpy;
Int_t ncells = fNpx*fNpy;
if (fIntegral == 0) {
fIntegral = new Double_t[ncells+1];
fIntegral[0] = 0;
Double_t integ;
Int_t intNegative = 0;
cell = 0;
for (j=0;j<fNpy;j++) {
for (i=0;i<fNpx;i++) {
integ = Integral(fXmin+i*dx,fXmin+i*dx+dx,fYmin+j*dy,fYmin+j*dy+dy);
if (integ < 0) {intNegative++; integ = -integ;}
fIntegral[cell+1] = fIntegral[cell] + integ;
cell++;
}
}
if (intNegative > 0) {
Warning("GetRandom2","function:%s has %d negative values: abs assumed",GetName(),intNegative);
}
if (fIntegral[ncells] == 0) {
Error("GetRandom2","Integral of function is zero");
return;
}
for (i=1;i<=ncells;i++) { // normalize integral to 1
fIntegral[i] /= fIntegral[ncells];
}
}
// return random numbers
Float_t r,ddx,ddy,dxint;
r = gRandom->Rndm();
cell = TMath::BinarySearch(ncells,fIntegral,r);
dxint = fIntegral[cell+1] - fIntegral[cell];
if (dxint > 0) ddx = dx*(r - fIntegral[cell])/dxint;
else ddx = 0;
ddy = dy*gRandom->Rndm();
j = cell/fNpx;
i = cell%fNpx;
xrandom = fXmin +dx*i +ddx;
yrandom = fYmin +dy*j +ddy;
}
//______________________________________________________________________________
void TF2::GetRange(Float_t &xmin, Float_t &ymin, Float_t &xmax, Float_t &ymax)
{
//*-*-*-*-*-*-*-*-*-*-*Return range of a 2-D function*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ==============================
xmin = fXmin;
xmax = fXmax;
ymin = fYmin;
ymax = fYmax;
}
//______________________________________________________________________________
void TF2::GetRange(Float_t &xmin, Float_t &ymin, Float_t &zmin, Float_t &xmax, Float_t &ymax, Float_t &zmax)
{
//*-*-*-*-*-*-*-*-*-*-*Return range of function*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ========================
xmin = fXmin;
xmax = fXmax;
ymin = fYmin;
ymax = fYmax;
zmin = 0;
zmax = 0;
}
//______________________________________________________________________________
Double_t TF2::Integral(Float_t ax, Float_t bx, Float_t ay, Float_t by, Float_t epsilon)
{
// Return Integral of a 2d function in range [ax,bx],[ay,by]
//
Float_t a[2], b[2];
a[0] = ax;
b[0] = bx;
a[1] = ay;
b[1] = by;
Float_t relerr = 0;
Double_t result = IntegralMultiple(2,a,b,epsilon,relerr);
return result;
}
//______________________________________________________________________________
void TF2::Paint(Option_t *option)
{
//*-*-*-*-*-*-*-*-*Paint this 2-D function with its current attributes*-*-*-*-*
//*-* ===================================================
Int_t i,j,bin;
Float_t dx, dy;
Double_t xv[2];
TString opt = option;
opt.ToLower();
if (!opt.Contains("same")) gPad->Clear();
//*-*- Create a temporary histogram and fill each channel with the function value
if (!fHistogram) {
fHistogram = new TH2F("Func",(char*)GetTitle(),fNpx,fXmin,fXmax,fNpy,fYmin,fYmax);
if (!fHistogram) return;
fHistogram->SetDirectory(0);
}
InitArgs(xv,fParams);
dx = (fXmax - fXmin)/Float_t(fNpx);
dy = (fYmax - fYmin)/Float_t(fNpy);
for (i=1;i<=fNpx;i++) {
xv[0] = fXmin + (Float_t(i) - 0.5)*dx;
for (j=1;j<=fNpy;j++) {
xv[1] = fYmin + (Float_t(j) - 0.5)*dy;
bin = j*(fNpx + 2) + i;
fHistogram->SetBinContent(bin,EvalPar(xv,fParams));
}
}
fHistogram->Fill(fXmin-1,fYmin-1,0); //This call to force fNentries non zero
//*-*- Copy Function attributes to histogram attributes
Float_t *levels = fContour.GetArray();
if (levels && levels[0] == -9999) levels = 0;
fHistogram->SetMinimum(fMinimum);
fHistogram->SetMaximum(fMaximum);
fHistogram->SetContour(fContour.fN, levels);
fHistogram->SetLineColor(GetLineColor());
fHistogram->SetLineStyle(GetLineStyle());
fHistogram->SetLineWidth(GetLineWidth());
fHistogram->SetFillColor(GetFillColor());
fHistogram->SetFillStyle(GetFillStyle());
fHistogram->SetMarkerColor(GetMarkerColor());
fHistogram->SetMarkerStyle(GetMarkerStyle());
fHistogram->SetMarkerSize(GetMarkerSize());
//*-*- Draw the histogram
Int_t optStat = gStyle->GetOptStat();
gStyle->SetOptStat(0);
if (opt.Length() == 0) fHistogram->Paint("cont3");
else if (opt == "same") fHistogram->Paint("cont2same");
else fHistogram->Paint(option);
gStyle->SetOptStat(optStat);
}
//______________________________________________________________________________
void TF2::SetContour(Int_t nlevels, Float_t *levels)
{
//*-*-*-*-*-*-*-*Set the number and values of contour levels*-*-*-*-*-*-*-*-*
//*-* ===========================================
//
// By default the number of contour levels is set to 20.
//
// if argument levels = 0 or missing, equidistant contours are computed
//
Int_t level;
if (nlevels <=0 ) {
fContour.Set(0);
return;
}
fContour.Set(nlevels);
//*-*- Contour levels are specified
if (levels) {
for (level=0; level<nlevels; level++) fContour.fArray[level] = levels[level];
} else {
fContour.fArray[0] = -9999; // means not defined at this point
}
}
//______________________________________________________________________________
void TF2::SetContourLevel(Int_t level, Float_t value)
{
//*-*-*-*-*-*-*-*-*-*-*Set value for one contour level*-*-*-*-*-*-*-*-*-*-*-*
//*-* ===============================
if (level <0 || level >= fContour.fN) return;
fContour.fArray[level] = value;
}
//______________________________________________________________________________
void TF2::SetNpy(Int_t npy)
{
//*-*-*-*-*-*-*-*Set the number of points used to draw the function*-*-*-*-*-*
//*-* ==================================================
if(npy > 4 && npy < 1000) fNpy = npy;
Update();
}
//______________________________________________________________________________
void TF2::SetRange(Float_t xmin, Float_t ymin, Float_t xmax, Float_t ymax)
{
//*-*-*-*-*-*Initialize the upper and lower bounds to draw the function*-*-*-*
//*-* ==========================================================
fXmin = xmin;
fXmax = xmax;
fYmin = ymin;
fYmax = ymax;
Update();
}
//______________________________________________________________________________
void TF2::Streamer(TBuffer &R__b)
{
// Stream an object of class TF2.
Int_t nlevels;
if (R__b.IsReading()) {
Version_t R__v = R__b.ReadVersion();
TF1::Streamer(R__b);
R__b >> fYmin;
R__b >> fYmax;
R__b >> fNpy;
R__b >> nlevels;
if (R__v > 1) {
fContour.Streamer(R__b);
}
} else {
R__b.WriteVersion(TF2::IsA());
TF1::Streamer(R__b);
R__b << fYmin;
R__b << fYmax;
R__b << fNpy;
R__b << fContour.fN; // must also save fN for backward compatibility
fContour.Streamer(R__b);
}
}
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