//*CMZ : 2.22/01 03/05/99 11.39.17 by Fons Rademakers
//*CMZ : 2.21/05 07/02/99 16.47.39 by Fons Rademakers
//*CMZ : 2.20/05 15/12/98 09.17.21 by Rene Brun
//*CMZ : 2.20/03 06/12/98 11.01.00 by Rene Brun
//*CMZ : 2.00/09 23/06/98 17.18.36 by Rene Brun
//*CMZ : 1.03/09 09/12/97 16.02.26 by Fons Rademakers
//*-- Author : Rene Brun 01/07/96
//*KEEP,CopyRight,T=C.
/*************************************************************************
* Copyright(c) 1995-1999, The ROOT System, All rights reserved. *
* Authors: Rene Brun, Fons Rademakers. *
* For list of contributors see $ROOTSYS/AA_CREDITS. *
* *
* Permission to use, copy, modify and distribute this software and its *
* documentation for non-commercial purposes is hereby granted without *
* fee, provided that the above copyright notice appears in all copies *
* and that both the copyright notice and this permission notice appear *
* in the supporting documentation. The authors make no claims about the *
* suitability of this software for any purpose. It is provided "as is" *
* without express or implied warranty. *
*************************************************************************/
//*KEND.
#include <fstream.h>
//*KEEP,TROOT.
#include "TROOT.h"
//*KEEP,TButton,T=C++.
#include "TButton.h"
//*KEEP,TCanvas.
#include "TCanvas.h"
//*KEEP,TText.
#include "TText.h"
//*KEEP,TInterpreter, T=C++.
#include "TInterpreter.h"
//*KEND.
#include <string.h>
const Int_t kFraming = BIT(6);
ClassImp(TButton)
//______________________________________________________________________________
// A TButton object is a user interface object.
// A TButton has a name and an associated action.
// When the button is clicked with the left mouse button, the cooresponding
// action is executed.
// A Tbutton can be created by direct invokation of the constructors
// or via the graphics editor.
// The Action can be set via TButton::SetMethod.
// The action can be any command. Examples of actions:
// "34+78" When the button is clicked, the result of addition is printed.
// ".x macro.C" . Clicking the button executes the macro macro.C
// The action can be modified at any time via TButton::SetMethod.
//
// To modify the layout/size/contents of one or several buttons
// in a canvas, you must set the canvas editable via TCanvas::SetEditable.
// By default a TCanvas is editable.
// By default a TDialogCanvas is not editable.
// TButtons are in general placed in a TDialogCanvas.
//
// A TButton being a TPad, one can draw graphics primitives in it
// when the TCanvas/TDialogCanvas is editable.
//
// Example of a macro creating a dialogcanvas with buttons
//void but() {
//// example of a dialogcanvas with a few buttons
//
// TDialogCanvas *dialog = new TDialogCanvas("dialog","",200,300);
//
//// Create first button. Clicking on this button will execute 34+56
// TButton *but1 = new TButton("button1","34+56",.05,.8,.45,.88);
// but1->Draw();
//
//// Create second button. Clicking on this button will create a new canvas
// TButton *but2 = new TButton("canvas","c2 = new TCanvas("c2")",.55,.8,.95,.88);
// but2->Draw();
//
//// Create third button. Clicking on this button will invoke the browser
// but3 = new TButton("Browser","br = new TBrowser("br")",0.25,0.54,0.75,0.64);
// but3->SetFillColor(42);
// but3->Draw();
//
//// Create last button with no name. Instead a graph is draw inside the button
//// Clicking on this button will invoke the macro tutorials/graph.C
// button = new TButton("",".x tutorials/graph.C",0.15,0.15,0.85,0.38);
// button->SetFillColor(42);
// button->Draw();
// button->cd();
//
// Float_t x[8] = {0.08,0.21,0.34,0.48,0.61,0.7,0.81,0.92};
// Float_t y[8] = {0.2,0.65,0.4,0.34,0.24,0.43,0.75,0.52};
// TGraph *graph = new TGraph(8,x,y);
// graph->SetMarkerColor(4);
// graph->SetMarkerStyle(21);
// graph->Draw("lp");
//
// dialog->cd();
//}
//
// Executing the macro above produces the following dialogcanvas
//
/*
*/
//
//______________________________________________________________________________
TButton::TButton(): TPad()
{
//*-*-*-*-*-*-*-*-*-*-*Button default constructor*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ==========================
}
//______________________________________________________________________________
TButton::TButton(const Text_t *title, const Text_t *method, Coord_t x1, Coord_t y1,Coord_t x2, Coord_t y2)
:TPad("button",title,x1,y1,x2,y2,18,2,1), TAttText(22,0,1,61,0.65)
{
//*-*-*-*-*-*-*-*-*-*-*Button normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* =========================
//
// Note that the button coordinates x1,y1,x2,y2 are always in the range [0,1]
//
fFraming=0;
SetBit(kCanDelete);
fModified = kTRUE;
fMethod = method;
if (strlen(title)) {
TText *text = new TText(0.5*(fX1+fX2),0.5*(fY1+fY2),(char*)title);
fPrimitives->Add(text);
}
}
//______________________________________________________________________________
TButton::~TButton()
{
//*-*-*-*-*-*-*-*-*-*-*Button default destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* =========================
if (fPrimitives) fPrimitives->Delete();
}
//______________________________________________________________________________
void TButton::Draw(Option_t *option)
{
//*-*-*-*-*-*-*-*-*-*-*Draw this button with its current attributes*-*-*-*-*
//*-* ============================================
AppendPad(option);
}
//______________________________________________________________________________
void TButton::ExecuteEvent(Int_t event, Int_t px, Int_t py)
{
//*-*-*-*-*-*-*-*-*-*-*Execute action corresponding to one event*-*-*-*
//*-* =========================================
// This member function is called when a Button object is clicked.
//
if (fMother->GetCanvas()->IsEditable()) {
TPad::ExecuteEvent(event,px,py);
return;
}
HideToolTip(event);
switch (event) {
case kMouseEnter:
TPad::ExecuteEvent(event,px,py);
break;
case kButton1Down:
SetBorderMode(-1);
fFocused=1;
Modified();
GetCanvas()->Modified();
Update();
break;
case kMouseMotion:
break;
case kButton1Motion:
if (px<XtoAbsPixel(1) && px>XtoAbsPixel(0) &&
py<YtoAbsPixel(0) && py>YtoAbsPixel(1)) {
if (!fFocused) {
SetBorderMode(-1);
fFocused=1;
Modified();
GetCanvas()->Modified();
Update();
}
} else if (fFocused) {
SetBorderMode(1);
fFocused=0;
Modified();
GetCanvas()->Modified();
Update();
}
break;
case kButton1Up:
gPad->SetCursor(kWatch);
if (fFocused) gInterpreter->ProcessLine(GetMethod());
#ifndef WIN32
SetBorderMode(1);
Modified();
GetCanvas()->Modified();
Update();
#else
// The following instructions must be executed via the interpreter
// Otherwise, we get a Thread problem under WindowsNT
char command[128];
sprintf(command,"((TButton*)0x%x)->%s",this,"SetBorderMode(1)");
gInterpreter->ProcessLine(command);
sprintf(command,"((TButton*)0x%x)->%s",this,"Modified()");
gInterpreter->ProcessLine(command);
sprintf(command,"((TButton*)0x%x)->%s",this,"GetCanvas()->Modified()");
gInterpreter->ProcessLine(command);
sprintf(command,"((TButton*)0x%x)->%s",this,"Update()");
gInterpreter->ProcessLine(command);
#endif
gPad->SetCursor(kCross);
break;
}
}
//______________________________________________________________________________
void TButton::Paint(Option_t *option)
{
//*-*-*-*-*-*-*-*-*-*-*Paint this button with its current attributes*-*-*-*
//*-* =============================================
TPad::Paint(option); //only called for Postscript print
}
//______________________________________________________________________________
void TButton::PaintModified()
{
TObject *obj = GetListOfPrimitives()->First();
if (obj && obj->InheritsFrom("TText")) {
TText *text = (TText*)obj;
text->SetTextSize(GetTextSize());
text->SetTextFont(GetTextFont());
text->SetTextAlign(GetTextAlign());
text->SetTextColor(GetTextColor());
text->SetTextAngle(GetTextAngle());
}
TPad::PaintModified();
}
//______________________________________________________________________________
void TButton::Range(Float_t x1, Float_t y1, Float_t x2, Float_t y2)
{
//*-*-*-*-*-*-*-*-*-*-*Set world coordinate system for the pad*-*-*-*-*-*-*
//*-* =======================================
TPad::Range(x1,y1,x2,y2);
}
//______________________________________________________________________________
void TButton::SavePrimitive(ofstream &out, Option_t *)
{
// Save primitive as a C++ statement(s) on output stream out
TPad *padsav = (TPad*)gPad;
char quote = '"';
if (gROOT->ClassSaved(TButton::Class())) {
out<<" ";
} else {
out<<" TButton *";
}
out<<"button = new TButton("<<quote<<GetTitle()
<<quote<<","<<quote<<GetMethod()<<quote
<<","<<fXlowNDC
<<","<<fYlowNDC
<<","<<fXlowNDC+fWNDC
<<","<<fYlowNDC+fHNDC
<<");"<<endl;
SaveFillAttributes(out,"button",0,1001);
SaveLineAttributes(out,"button",1,1,1);
SaveTextAttributes(out,"button",22,0,1,61,.65);
if (GetBorderSize() != 2) {
out<<" button->SetBorderSize("<<GetBorderSize()<<");"<<endl;
}
if (GetBorderMode() != 1) {
out<<" button->SetBorderMode("<<GetBorderMode()<<");"<<endl;
}
if (GetFraming()) out<<"button->SetFraming();"<<endl;
out<<" button->Draw();"<<endl;
TIter next(GetListOfPrimitives());
TObject *obj = next(); //do not save first primitive
Int_t nprim = 0;
while ((obj = next())) {
if (!nprim) out<<" button->cd();"<<endl;
nprim++;
obj->SavePrimitive(out, (Option_t *)next.GetOption());
}
if (nprim) out<<" "<<padsav->GetName()<<"->cd();"<<endl;
padsav->cd();
}
//______________________________________________________________________________
void TButton::SetFraming(Bool_t f)
{
// if framing is set, button will be highlighted
fFraming=f;
if (f) SetBit(kFraming);
else ResetBit(kFraming);
}
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