TShape


class description - source file - inheritance tree

class TShape : public TNamed, public TAttLine, public TAttFill


    protected:
Int_t ShapeDistancetoPrimitive(Int_t numPoints, Int_t px, Int_t py) public:
TShape TShape() TShape TShape(Text_t* name, Text_t* title, Text_t* material) TShape TShape(TShape&) virtual void ~TShape() TClass* Class() TMaterial* GetMaterial() virtual Int_t GetNumber() Int_t GetVisibility() virtual Bool_t Is3D() virtual TClass* IsA() virtual void Paint(Option_t* option) virtual void PaintGLPoints(Float_t* vertex) virtual void PaintShape(X3DBuffer* buff, Bool_t rangeView = kFALSE) virtual void SetName(Text_t* name) virtual void SetPoints(Float_t* buffer) virtual void SetVisibility(Int_t vis) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b)

Data Members

protected:
Int_t fNumber Shape number Int_t fVisibility Visibility flag TMaterial* fMaterial Pointer to material


See also

TBRIK, TPCON, TSPHE, TTUBE

Class Description

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*
*-*  This is the base class for all geometry shapes.
*-*  The list of shapes currently supported correspond to the shapes
*-*  in Geant version 3:
*-*    TBRIK,TCONE,TCONS,TGTRA,TPARA,TPCON,TPGON
*-*   ,TTRAP,TTRD1,TTRD2,THYPE, TTUBE and TTUBS.
*-*
*-*  The figure below shows instances of all these shapes. This figure
*-*  is generated by the ROOT 3-D viewer.

/*

*/


/*

*/

*-*
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

TShape()
*-*-*-*-*-*-*-*-*-*-*-*-*Shape default constructor-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                      =========================

TShape(Text_t *name,Text_t *title, Text_t *materialname) : TNamed (name, title), TAttLine(), TAttFill()
*-*-*-*-*-*-*-*-*-*-*-*-*Shape normal constructor-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                      ========================

~TShape()
*-*-*-*-*-*-*-*-*-*-*-*-*Shape default destructor-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                      ========================

Int_t ShapeDistancetoPrimitive(Int_t numPoints, Int_t px, Int_t py)

void Paint(Option_t *)
 This method must be overridden by the real shape implementation.

void PaintShape(X3DBuffer *buff, Bool_t rangeView)
*-*-*-*-*Paint 3-D shape in current pad with its current attributes*-*-*-*-*
*-*      ==========================================================

void SetPoints(Float_t *)



Inline Functions


             Bool_t Is3D()
         TMaterial* GetMaterial()
              Int_t GetNumber()
              Int_t GetVisibility()
               void PaintGLPoints(Float_t* vertex)
               void SetName(Text_t* name)
               void SetVisibility(Int_t vis)
            TClass* Class()
            TClass* IsA()
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
             TShape TShape(TShape&)


Author: Nenad Buncic 17/09/95
Last update: 2.22/04 01/06/99 08.09.38 by Valery Fine(fine@mail.cern.ch)
Copyright (c) 1995-1999, The ROOT System, All rights reserved. *


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