TPolyMarker
class description - source file - inheritance tree
public:
TPolyMarker TPolyMarker()
TPolyMarker TPolyMarker(Int_t n, Option_t* option)
TPolyMarker TPolyMarker(Int_t n, Float_t* x, Float_t* y, Option_t* option)
TPolyMarker TPolyMarker(TPolyMarker& polymarker)
virtual void ~TPolyMarker()
TClass* Class()
virtual void Copy(TObject& polymarker)
virtual void Draw(Option_t* option)
virtual void DrawPolyMarker(Int_t n, Float_t* x, Float_t* y, Option_t* option)
virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual Int_t GetN()
virtual Option_t* GetOption()
Float_t* GetX()
Float_t* GetY()
virtual TClass* IsA()
virtual void ls(Option_t* option)
virtual void Paint(Option_t* option)
virtual void PaintPolyMarker(Int_t n, Float_t* x, Float_t* y, Option_t* option)
virtual void Print(Option_t* option)
virtual void SavePrimitive(ofstream& out, Option_t* option)
virtual void SetPoint(Int_t point, Float_t x, Float_t y)
virtual void SetPolyMarker(Int_t n, Float_t* x = 0, Float_t* y = 0, Option_t* option)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
protected:
Int_t fN number of points
Float_t* fX Array of X coordinates
Float_t* fY Array of Y coordinates
TString fOption options
a PolyMarker is defined by an array on N points in a 2-D space.
At each point x[i], y[i] a marker is drawn.
Marker attributes are managed by TAttMarker.
See TMarker for the list of possible marker types.
TPolyMarker(): TObject()
TPolyMarker(Int_t n, Option_t *option)
:TObject(), TAttMarker()
TPolyMarker(Int_t n, Float_t *x, Float_t *y, Option_t *option)
:TObject(), TAttMarker()
~TPolyMarker()
TPolyMarker(const TPolyMarker &polymarker)
void Copy(TObject &obj)
void Draw(Option_t *option)
void DrawPolyMarker(Int_t n, Float_t *x, Float_t *y, Option_t *)
void ExecuteEvent(Int_t, Int_t, Int_t)
*-*-*-*-*-*-*-*-*-*-*Execute action corresponding to one event*-*-*-*
*-* =========================================
This member function must be implemented to realize the action
corresponding to the mouse click on the object in the window
void ls(Option_t *)
void Paint(Option_t *option)
void PaintPolyMarker(Int_t n, Float_t *x, Float_t *y, Option_t *option)
void Print(Option_t *)
void SavePrimitive(ofstream &out, Option_t *)
Save primitive as a C++ statement(s) on output stream out
void SetPoint(Int_t point, Float_t x, Float_t y)
void SetPolyMarker(Int_t n, Float_t *x, Float_t *y, Option_t *option)
void Streamer(TBuffer &b)
*-*-*-*-*-*-*-*-*Stream a class object*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-* =========================================
Inline Functions
Int_t GetN()
Option_t* GetOption()
Float_t* GetX()
Float_t* GetY()
TClass* Class()
TClass* IsA()
void ShowMembers(TMemberInspector& insp, char* parent)
Author: Rene Brun 12/12/94
Last update: 2.20/05 15/12/98 09.17.21 by Rene Brun
Copyright (c) 1995-1999, The ROOT System, All rights reserved. *
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