TGVerticalLayout


class description - source file - inheritance tree

class TGVerticalLayout : public TGLayoutManager


    public:
TGVerticalLayout TGVerticalLayout(TGCompositeFrame* main) TGVerticalLayout TGVerticalLayout(TGVerticalLayout&) void ~TGVerticalLayout() TClass* Class() virtual TGDimension GetDefaultSize() virtual TClass* IsA() virtual void Layout() virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b)

Data Members

protected:
TGCompositeFrame* fMain container frame TList* fList list of frames to arrange


See also

TGHorizontalLayout, TGRowLayout

Class Description

                                                                      
 A number of different layout classes (TGLayoutManager,               
 TGVerticalLayout, TGHorizontalLayout, TGLayoutHints, etc.).          
                                                                      
                                                                      
 Concerning the TGMatrixLayout class:                                 
                                                                      
 It arranges frames in a matrix-like way.                             
 This manager provides :                                              
 - a column number (0 means unlimited)                                
 - a row number (0 means unlimited)                                   
 - horizontal & vertical separators                                   
                                                                      
 Notes : If both column and row are fixed values, any remaining       
         frames outside the count won't be managed.                   
         Unlimited rows means the frame can expand downward           
         (the default behaviour in most UI).                          
         Both unlimied rows and columns is undefined (read: will      
         crash the algorithm ;-).                                     
         With fixed dimensions, frames are always arranged in rows.   
         That is: 1st frame is at position (0,0), next one is at      
         row(0), column(1) and so on...                               
         When specifying one dimension as unlimited (i.e. row=0 or    
         column=0) the frames are arranged according to the direction 
         of the fixed dimension.                                      
                                                                      


TGVerticalLayout(TGCompositeFrame *main)
 Create vertical layout manager.

void Layout()
 Make a vertical layout of all frames in the list.

TGDimension GetDefaultSize() const
 Return default dimension of the vertical layout.



Inline Functions


                 TClass* Class()
                 TClass* IsA()
                    void ShowMembers(TMemberInspector& insp, char* parent)
                    void Streamer(TBuffer& b)
        TGVerticalLayout TGVerticalLayout(TGVerticalLayout&)
                    void ~TGVerticalLayout()


Author: Fons Rademakers 02/01/98
Last update: 2.00/12 06/09/98 20.31.14 by Fons Rademakers
Copyright (c) 1995-1999, The ROOT System, All rights reserved. *


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