By moving my delete and new statements a bit, I was able to keep the
object in memory, which allows me to use Draw() and still be able to
rotate/manipulate the object in the canvas, which is what I really wanted
to do anyway.
Of course, this still does not explain why DrawCopy() defaults to a
scatter plot in this application...
On Thu, 19 Nov 1998, ryan roth wrote:
>
> First, I discovered that, if I use the DrawCopy() function of a TH2D, the
> plot style always defaults to a scatter plot, no matter what options I
> give it. Draw() works normally, but I would like to use DrawCopy(), as it
> would allow the user to rotate Lego and Surface plots.
>
Ryan Roth
PHENIX, BNL
rothr@db.erau.edu