//*CMZ : 2.00/08 25/05/98 17.04.16 by Fons Rademakers
//*CMZ : 2.00/00 05/03/98 20.16.15 by Fons Rademakers
//*CMZ : 1.03/09 06/12/97 17.23.26 by Fons Rademakers
//*-- Author : Fons Rademakers 15/11/95
//*KEEP,CopyRight,T=C.
/*************************************************************************
* Copyright(c) 1995-1999, The ROOT System, All rights reserved. *
* Authors: Rene Brun, Fons Rademakers. *
* For list of contributors see $ROOTSYS/AA_CREDITS. *
* *
* Permission to use, copy, modify and distribute this software and its *
* documentation for non-commercial purposes is hereby granted without *
* fee, provided that the above copyright notice appears in all copies *
* and that both the copyright notice and this permission notice appear *
* in the supporting documentation. The authors make no claims about the *
* suitability of this software for any purpose. It is provided "as is" *
* without express or implied warranty. *
*************************************************************************/
//*KEND.
//////////////////////////////////////////////////////////////////////////
// //
// TGuiFactory //
// //
// This ABC is a factory for GUI components. Depending on which //
// factory is active one gets either ROOT native (X11 based with Win95 //
// look and feel), Win32 or Mac components. //
// In case there is no platform dependent implementation on can run in //
// batch mode directly using an instance of this base class. //
// //
//////////////////////////////////////////////////////////////////////////
//*KEEP,TGuiFactory.
#include "TGuiFactory.h"
//*KEEP,TApplicationImp,T=C++.
#include "TApplicationImp.h"
//*KEEP,TCanvasImp.
#include "TCanvasImp.h"
//*KEEP,TBrowserImp.
#include "TBrowserImp.h"
//*KEEP,TContextMenuImp,T=C++.
#include "TContextMenuImp.h"
//*KEEP,TControlBarImp,T=C++.
#include "TControlBarImp.h"
//*KEND.
TGuiFactory *gGuiFactory = 0;
TGuiFactory *gBatchGuiFactory = 0;
ClassImp(TGuiFactory)
//______________________________________________________________________________
TGuiFactory::TGuiFactory(const char *name, const char *title)
: TNamed(name, title)
{
// TGuiFactory ctor only called by derived classes.
}
//______________________________________________________________________________
TApplicationImp *TGuiFactory::CreateApplicationImp(const char *classname, int *argc, char **argv, void *options, Int_t numOptions)
{
// Create a batch version of TApplicationImp
return new TApplicationImp(classname, argc, argv, options, numOptions);
}
//______________________________________________________________________________
TCanvasImp *TGuiFactory::CreateCanvasImp(TCanvas *c, const char *title, UInt_t width, UInt_t height)
{
// Create a batch version of TCanvasImp
return new TCanvasImp(c, title, width, height);
}
//______________________________________________________________________________
TCanvasImp *TGuiFactory::CreateCanvasImp(TCanvas *c, const char *title, Int_t x, Int_t y, UInt_t width, UInt_t height)
{
// Create a batch version of TCanvasImp
return new TCanvasImp(c, title, x, y, width, height);
}
//______________________________________________________________________________
TBrowserImp *TGuiFactory::CreateBrowserImp(TBrowser *b, const char *title, UInt_t width, UInt_t height)
{
// Create a batch version of TBrowserImp
return new TBrowserImp(b, title, width, height);
}
//______________________________________________________________________________
TBrowserImp *TGuiFactory::CreateBrowserImp(TBrowser *b, const char *title, Int_t x, Int_t y, UInt_t width, UInt_t height)
{
// Create a batch version of TBrowserImp
return new TBrowserImp(b, title, x, y, width, height);
}
//______________________________________________________________________________
TContextMenuImp *TGuiFactory::CreateContextMenuImp(TContextMenu *c, const char *, const char *)
{
// Create a batch version of TContextMenuImp
return new TContextMenuImp(c);
}
//______________________________________________________________________________
TControlBarImp *TGuiFactory::CreateControlBarImp(TControlBar *c, const char *title)
{
// Create a batch version of TControlBarImp
return new TControlBarImp(c, title);
}
//______________________________________________________________________________
TControlBarImp *TGuiFactory::CreateControlBarImp(TControlBar *c, const char *title, Int_t x, Int_t y)
{
// Create a batch version of TControlBarImp
return new TControlBarImp(c, title, x, y);
}
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